The split times are one of the last areas I would try to improve my stage times. Most of the time is lost transitioning between targets (waiting to see where your shot hit) and between shooting positions (not leaving or entering the shooting position aggressively) All my new students want to have fast split times and fast draws, split times come after movement and draws come after that. Pick the low hanging fruit first.
I recently watched a video where Rob Latham was shooting out to 15 yards without looking at his sights. He looked at the target
through his whole gun and is confident enough to score A zone hits. Few of us are up to his skill level.
I usually don't bother using sights out to a distance of 5 meters. I just point the pistol and I also hit the trigger as fast as I can for the second shot. If I slow down a little I can go out to 10 meters without the sights, but usually will just take a quick "flash" sight picture, from 5 - 7 meters and will use sights from 7 meters out.
Now a few comments on this reply.
If you are "waiting to see where your shot hit" you need to work on your accuracy. Remember you should be seeing the front sight clearly, not the rear sight or the target, and looking for your shot on the paper is not only causing you to shift your focus back and forth but slowing you down. If you're confident in hitting the A zone at 15 yards/meters in slow time you should still be doing so 75% of the time out to 20 yard/meters in competition.
Trust your accuracy without constantly checking the target.
Fast split times can lead to misses. Many years ago IPSC used to teach beginner shooters the "double tap" two shots together. Now they teach two aimed shots in slightly slower time because the second round usually went high, above the target. And fast splits can lead to triggers being "snatched".
Fast draws lead to incorrect grip as the gun is simply "grabbed and drawn" instead of being settled properly in the hand. As said before, slow is smooth and smooth is fast.
Speed in changing shooting positions can be a factor, but not always. One of the most consistent shooters I know is
slow due to his age, but he is
accurate. He usually scores 90% plus A zone hits and he strolls, more correctly he ambles, from position to position.
I try for 80% of my hits in the A zone. I usually shoot better than 70% and mostly 75% plus. Occasionally I hit the 80-85% range, but
only when I consciously
slow down.
I shoot Major in IPSC Classic Division, which means 8 rounds per mag max. What I
do concentrate on is sticking to my stage plan. I set an ammo budget, two shots per paper target and usually, but not always depending on distance, two shots per steel, and I plan to change magazines only when moving positions unless a stage requires a static mag change. If I have a couple of bad shots and need to change mags early, I will still change again when on the move even if that means leaving a mag with 6 rounds on the ground behind me.
Others I regularly compete against are much faster than me both shooting and on the move, but only budget one shot per steel target no matter the target size or distance. When they require more than one shot (usually they have snatched the trigger on an "easy" steel target) they get into other problem areas. They run their pistols dry, meaning that they loose time having to drop the slide after a mag change. They will then move positions
without making another mag change and getting back onto plan. This means they continue to run their pistols dry and loose a bit of time each mag change racking the slide.
It is not always the fastest shooter who wins.
Here is an example. Two shooters both shooting Minor shoot a stage involving four paper and four steel targets, 12 rounds total.
Shooter one fires 12 rounds and scores 10 A's, 1 C and a D for a total of 54 points in 10 seconds. He is firing on average a shot every 0.8333 seconds. His Hit Factor is 5.4000.
Shooter two misses two of the steel targets with his first shots. He fires 14 rounds and gets 5 A's, 5 C's and 2 D's. His score is 42 but he shoots the stage in 8 seconds. His average time per shot is 0.5714 seconds. His Hit Factor is 5.2500
Despite being 20% faster shooter two gets a lower score because he is less accurate.
A case of slowing down to speed up.
And the
only score you should be trying to beat is
your last one.