Properly administered, these laws are a good thing. Of course “properly administered” is a moving target . . .
This is what I don't understand: if someone is a danger to themselves or others, why is "confiscate their guns" considered an effective measure?
rednichols said:
Yessir. But not to protect your right to have an AK but to get those bloody video games off the shelves. They're infecting the world, the NZ shooter was a gamer exported there from Australia.
To start with, I'd point out that people don't need an X-Box to slaughter each other: Somalia, Nigeria, Bosnia, the Congo, Azerbaijan, etc. Offloading blame onto media, be it video games, movies, music, art, or books, makes no sense in light of history. It's a tactic employed to help people reconcile events with their complete inability to conceive of humans as violent creatures.
For another, regulating First Amendment expression is troubling. Who decides what qualifies as violent and harmful? Is
Call of Duty bad because it's a first-person shooter, but
Total War: Shogun 2 is okay because it's a historical strategy game? I mean, the body count in
CoD is probably well under a hundred per level, but in
Shogun, fifteen-minute battles can easily stack up a thousand dead on both sides. Which is more dehumanizing?
And I suppose that if I wanted to get super morally-ambiguous, is
Call of Duty: Black Ops 2 bad because you're killing economically-disadvantaged South American and Middle-Eastern terrorists, but the original
Call of Duty is okay because you're killing Nazis? Is
Far Cry 5 bad because you're killing Americans, but
Far Cry 3 is okay because you're killing South Pacific pirates? Ooh, but they're indigenous islanders...
Whoever gets to decide these things wields enormous power in a situation where there are no good choices. The dilemma itself is, in game parlance, the bad ending.
What's a little funny, for me, is that nobody here is in favor of the same regulation of their firearms--"evil" features and judgement of aesthetic choices. But many would consider applying the same to video games, because it's media they don't themselves consume. Just as we--rightfully so--criticize politicians and media magnates for questioning "why anyone needs a gun".
Don't fall for it. Blame the shooter.